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Mr Krabs

Server Updates 2/1/18 - 2/28/18

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2/23/18

-Switching to granite maul for a special attack will no longer require you to click the target again for a smoother combo.

-Added magic secateurs to vote shop, gives 15% farming XP boost (effective next restart)

 

2/20/18

-Fixed water runes consuming air runes for the water rune requirement.

-Planted crops will now check you have the farming level for them, as players were able to harvest crops they planted before prestiging. The patch can be cleared using a spade.

-Holy elixir is now easier to obtain, counterbalanced by sigils being harder to obtain

 

2/19/18

-If players attempt to use a special attack with insufficient energy then they'll find that instead of a special attack failing and no attack occurring, a regular attack will instead be performed.

-Saved presets for gear+inventory are currently being tested by the staff team

-You can now disable level up dialogue from popping up with the toggle npc at home (the level up messages that pop up and prevent you from typing).

-You can now toggle account pin to only be required when logging in from a new IP.

-Added a PvP area at home (items are safe on death)

-Toggles are now a darker green so they are easier on the eyes

-Mac will now also give you a completionist cape when purchasing a max cape from him if you meet the requirements.

P5FQYvA.png

 

2/10/18

-Corrected saradomin gwd stats (some npc skills buffed, but most bonuses nerfed overall)

-You can now note bars, bronze-rune with piles in wilderness resource.

-Duo slayer partners will no longer be reset upon task completion

-General duo slayer bug fixes

-Trees will now have a slightly higher chance of not being cut down

-Fixed an issue with bonecrusher causing it to remove constant drops, such as lava scales.

-Firemaking is now much smoother

-Raid lobby timer now resets when a raid is completed. Sometimes the next lobby would start only seconds after the raid had just been completed, causing some players to be left behind.

-Level 90 home thieving stall will now give white scimitars instead, which are notable

 

2/9/18

-Iron, steel, mithril crossbow are now functional. Please let me know if you notice anything small that should work because things like this are easily overlooked unless brought to my attention :smile:

 

2/8/18

-Blue dragons will now count if killed on a baby dragon task

-Fixed twiggy not giving achievement cape to players with 76 achievements completed

-Added bank chest at woodcutting guild near lower tier trees

-Added trivia and skilling message toggles, talk to Sir Gawain at home to manage these toggles.

-You will now receive 2 raid tokens 100% of the time in addition to these chances

  • 2-5 Raid tokens = 1/2 chance
  • 8-15 Raid tokens = 1/6 chance
  • 19-30 Raid tokens = 1/15 chance

 

2/7/18

-Fixed kraken not respawning

 

2/2/18

-Seers rooftop will now give a mark of grace on course completion & chance of agility pet

-Corrected dagannoth king stats to OSRS stats (some stats were nerfed, others buffed)

-Fixed appearance of dagannoth king pets

-Can no longer autocast ancient magics with ahrim staff, (toxic) staff of the dead. When amulet of the damned gets added, the ahrim staff will be able to again.

-Fixed magic attacks from npcs hitting 100% of the time (should be noticeable in various areas, such as armadyl room, demonic gorillas, cerberus, etc)

-Void, fire capes, infernal capes, fighter torso, and defenders will now break on death inside the wilderness only if both requirements are met: skulled and in the wilderness (any level).

-These items can be repaired at home with Perdu (located near the slayer masters, genie, make-over mage)

-Angler, lumberjack, prospector outfit XP boost buffed from 2.5% to 10%

 

2/1/18

-Added golden chef hat to voting store (50% chance to cook two items at once)

-Added golden apron to voting store (50% chance of crafting two items at once)

-Voting event now active this weekend : 2x points

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Was really hoping that void and other untradeables would be permanently lost if killed at above 30 wilderness and skulled, but I guess this will do just fine for now. May I inquire as to how much it is to fix them? I'd hope an adequate price is placed as to really put off the incessant use of void and 1 item to "PK" in the wilderness. 

 

Otherwise, great updates as usual. Love how you really work on this server and listen to the people!

 

Edit: I found that the price is 1.5m per untradeable.

Edited by Dads Love Me
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1 hour ago, Dads Love Me said:

Was really hoping that void and other untradeables would be permanently lost if killed at above 30 wilderness and skulled, but I guess this will do just fine for now. May I inquire as to how much it is to fix them? I'd hope an adequate price is placed as to really put off the incessant use of void and 1 item to "PK" in the wilderness. 

 

Otherwise, great updates as usual. Love how you really work on this server and listen to the people!

 

Edit: I found that the price is 1.5m per untradeable.

It's at 1.5m for the listed untradeables, just to discourage ragging in general as it will become very expensive having to repair all those items as a void set alone is 4 pieces = 6m per death.

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4 hours ago, matias said:

when you say skilling messages, what does this cover @Mr Krabs

Getting 99s, prestiges and 200m global announcements 

 

edit: maybe things like "you chop down the tree" etc not too sure on that

Edited by Sleds

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5 hours ago, matias said:

when you say skilling messages, what does this cover @Mr Krabs

It is the ones that really spam you repetitively. It doesn't block important messages like letting you know you got a mystery box, pet drops, or ones that aren't really spamming like "you swing your axe at the tree" since its only one line

-You get some logs

-You successfully catch a ---

-You successfully cook the ---

-You light the logs and it starts to burn

-You harvest the crop and get some herbs

-You crack the safe

 

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