We need to get more people in raids! Best way to get people in there would be to add a couple of updates. Right now, many players are complaining about raids. Some talk about the drop rate, others talk about how teammates dying ruins their chance of a drop. While others talk about the prices in the raids store being too high... So I have a couple of suggestions to possibly fix this.
Drop rate Suggestion (http://oldschoolrunescape.wikia.com/wiki/Chambers_of_Xeric#Unique_drop_table)
I think that two things should change about the drop rates at raids, one being different drop rates per item, and the other being replacing the death reduction (See Teammates Suggestion). However, I think that deaths should NOT affect anything when in a 1-4 player raid. This is because it is near impossible to do a solo or duo raid without dying.
The drop rate seems to be way too high, you rarely see a drop from raids nowadays. It took me over 60 raids on 2sic to get a drop, and on Tw0 I'm currently 40+ dry. I think the drop rate of items should be changed around. All items currently have the same drop rate, and this seems unfair. Obviously end game items such as a twisted bow should be harder to get, and I would suggest making the drop rate for 2 weighting items (Refer to Link) harder to obtain. Keep 3 and 4 weight items the same. 5 weight items slightly easier to get, and 20 weight items easier to get.
Currently who gets the drop in a raid is picked like a random game generator. It's like pulling a name from a hat with the usernames of all the players, and whoever is pulled gets the loot. As previously stated, people aren't the biggest fan of teammates dying making their chance of a drop harder. I think it's time to get rid of that system. Let's take the pulling a name from a hat example, how about at the start of a raid every player has their name in the hat 3 times, and each death they get, they lose one of those names. So if you're doing a 10 man raid your chances went from 3/30, to 2/30. Then after 3 deaths, it's impossible for you to get the drop.
First of I want to talk about the items in the Raids Store, currently we only have the prayer scrolls, buckler and totem. I think that the ancestral set, kodai wand, and dinh's bulwark should be added as well. Prices being 500 for dinh and ancestral pieces, and 1000 for the kodai wand (Prices can be up to staff, this is just my suggestion). Secondly I think the torn prayer scroll should be reduced from 500 to 250, considering it's usefulness to the other scrolls.
Another thing would be that a lot of players are talking about how expensive the Raids Store currently is, and would like to see the prices changed. However, I think the prices would be just right as long as there is a better way to get tokens. Currently you can only get tokens at the end of a raid, and the rates are not 100%. I would like to see the demi-bosses in the raids dropping tokens as well. 100% drop rate ranging from 1 token to 3 tokens. Currently nobody has brought anything from the raids store so not only would this allow for the first purcahse to be before next year, this would also reward the players who are doing the most damage for the team. The tokens would only drop for the player who got the kill, and not for every player in the raid.
Currently there are 12 demi-bosses in raids, this would mean that if you did a raid where you got all the kills you would get an additional 12-36 tokens per raid. I personally think this is very fair, if you got 3 tokens every kill it would take you near 30 raids just to get a raids totem. The only raids where I get all the kills are when I solo, and those can take up to 45 minutes. And considering you won't be getting 3 tokens every kill it would take way more than 30 raids to get a raids totem, and with the current times to finish a raid that seems pretty fair.
Thanks for reading, and let's hope to see these added in!